Character from my WIP game, Project Proxy. Proxies are mysterious creatures you can summon to fight creatures in a hostile new world. Hop is a synthetic proxy with whom you start your adventure.
My goal with Hop's design was to make an appealing character with charm and attitude, and who looks different from the "natural", more god-like proxies you find later on. In-game, he serves as a general purpose, "neutral" proxy. Fast attacks and a special move that covers both sides make him a good bodyguard.
Idle Animation
Normal Attack Combo
Special Attack