Website powered by

Project Proxy - Harphia (Character Design and Animation)

Character from my WIP game, Project Proxy. Proxies are mysterious creatures you can summon to fight creatures in a hostile new world. Harphia is one of the "natural" proxies you meet.

Harphia's design is in line with the other "natural" proxies, looking like a divine spirit, but with a feminine and mysterious yet nurturing flair. Working as a support character, she assists the player granting him aerial movement. She is the only proxy that can freely fly around the stage, and the only one capable of attacking with projectiles.

In-Game sprite asset

In-Game sprite asset

Previous iteration. The mask wasn't clearly visible at a small scale, so it was changed to a simpler, bony white one.

Previous iteration. The mask wasn't clearly visible at a small scale, so it was changed to a simpler, bony white one.

Idle animation

Normal Attack animation. Harphia can throw one feather, then follow up with another two if the attack button is pressed again within a time window

Special move animation. Harphia's blessing allows the player to double jump while the feathers are floating around him.