Character from my WIP game, Project Proxy. This is one of the creatures native to the alien world mankind lands on. It attacks from a distance with an appendage that shoots acid slime.
Building upon the grunt enemy's design, this places emphasis on long-range attacks. Its small arms indicate that it can't fight with close-range melee attacks while its legs give it firing stability and the ability to quickly retreat backwards if the target's too close.
Idle animation
Attacking animation
Getting hit + death animation